Wednesday, 23 March 2016

Welcome to MusTWork16

MusTWork16: Music Technology Workshop 2016: Establishing a Partnership Between Music Technology, Business Analytics and Industry in Ireland



Registration is Now Open!!! Please go to http://www.ucd.ie/mustwork2016/ for official registration.

Good Day to you and Welcome to MusTWork16 – ‘Music Technology Workshop 2016: Establishing a Partnership Between Music Technology, Business Analytics and Industry in Ireland’! This one-day event will be held on Friday June 10th 2016 in the Michael Smurfit Business School, UCD, Carysfort Avenue, Blackrock, Co Dublin.
This workshop is intended to allow presentation of scientific research and highlight industrial, employment and research opportunities in the area of music computing, technology and analytics in Ireland. There are currently at least ten HEIs and numerous private Irish colleges offering technical courses in this area, resulting in a highly-skilled talent pool, but there is little opportunity at a national level to highlight what has been achieved and what opportunities there are to progress in this domain. As a developing field, there are opportunities within subjects such as music technology for graduates from a range of disciplines in computer science, machine learning and analytics.  
This workshop will allow industry representatives to learn about the latest academic developments while academics can discover innovative problems where future research should be focussed. The event is intended to establish a community to harness and nurture the future of music technology in Ireland and to ensure current students are informed of avenues they can pursue in industry or through further research. We hope that that this day will bridge the gap between educational institutions and industry to promote the development of employment and enterprise in this sector within Ireland.
We hope that all academics, students, private practitioners and commercial companies involved in all aspects of Music Technology will have something to say and something learn at this event.

Registration for the event is now open at http://www.ucd.ie/mustwork2016/registration/ Registration is priced at €10 for students and unemployed and €40 otherwise. Evidence of student enrolment or employment status must be provided at registration.
We look forward to meeting you in June.


Programme:

Friday June 10th 2016
9:30 - Registration
9:55 - Workshop Opening
10:00 - Oral Presentation 1
11:20 - Posters, Demos & Coffee
11:50 - Academic Panel Discussion
12:45 - Lunch
1:30 -  Oral Presentation 2
2:50- Industry Panel Discussion
3:45 - Posters, Demos & Coffee
4:15 - Keynote Address: Dr Derry Fitzgerald
5:15 - Workshop Closing
Call for Papers: The Call for Papers is now Closed.
The Call for Papers is now open. If you would like to submit a paper please email a one page abstract to  mustwork16@ucd.ie before Monday 2nd May. Please indicate in you submission if you would prefer to give an oral or poster presentation. All papers will be peer reviewed before being considered for acceptance. Accepted papers (both for poster and oral presentation) will be invited to submit a full length 8 page paper for inclusion in online proceedings one month after the workshop. Details of submission format will be given in June.

Works in progress that are yet incomplete or still in development are welcome. Priority will be given to submissions that are likely to stimulate productive conversations and debate among attendees. New techniques to music technology or technology applied in a creative manner for the first time are particularly encouraged.
Original research submissions are welcome from all areas that can be related to technology in music including, but not limited to:
Computer Music:
-       Algorithmic Composition
-       Computer aided music
-       Software instruments
-       Music Generation, harmonisation, melody construction
-       Machine Learning techniques applied to music
-       Music mining (data mining in music)
-       Computationally creative systems
-       Software games that create/use music
-       Creative programming
Audio Technology:
-       Speech/Speaker/Audio analysis
-       Digital Signal Processing
-       Microphone design
-       Audio equipment
-       Future possibilities in audio production
-       Digital Audio effects
Music Analytics:
-       Recommender systems
-       Music Information Retrieval, query by humming
-       Information systems
-       Musical trends
-       Analytics of the music business
-       Musical perception, musical preference, musical psychology


Keynote Speaker: Derry Fitzgerald


Dr Derry FitzGerald is a Research Fellow at Cork Institute of Technology. Prior to this he was a Stokes Lecturer in Sound Source Separation algorithms at the Audio Research Group in DIT from 2008-2013. Previous to this he worked as a post-doctoral researcher in the Dept. of Electronic Engineering at Cork Institute of Technology, having previously completed a Ph.D. and an M.A. at Dublin Institute of Technology. He has also worked as a Chemical Engineer in the pharmaceutical industry for some years.

In the field of music and audio, he has worked as a sound engineer and has written scores for theatre. He has recently utilised his sound source separation technologies to create the first ever officially released stereo mixes of several songs for the Beach Boys, including 'Good Vibrations', 'Help me Rhonda' and 'I get around'.

His research interests are in the areas of sound source separation, tensor factorizations, automatic upmixing of music, and music information retrieval systems.


Keynote Talk: Sound Source Separation – Real World Applications

This talk will provide an overview of a number of sound source separation technologies, including factorisation based techniques, and median filtering based techniques for both vocal and percussion separation, as well as user assisted sound source separation. This will be done in the context of the real-world application of these technologies to the task of upmixing classic Beach Boys tracks such as Good Vibrations and I get around from mono to stereo for official release on reissues of a number of Beach Boys albums. It will also discuss some of the issues encountered when deploying sound source separation technologies in the real world.


Industry Panel:


ROCUDO: Engineering with a Creative Heart

Speaker: Culann McCabe

http://rocudo.com

ROCUDO Develops Technologies & Applications for Consumer, Pro-Audio and Broadcast Industries. Comprising a Team of multi-disciplined Engineers and managed by a Board of international industry veterans, ROCUDO adds specialist value to service provision by bringing wide-ranging Experience and Intellectual Property to Customer Projects. Based in the Campus of the National University of Ireland in Galway City, the Creative Heart of Ireland's Tech Industry, ROCUDO provides Researchers, Designers and Developers at Junior, Senior & Expert Experience Levels, configurable to a range of Business Models.


Soapbox Labs
Speaker: Dr Amelia Kelly

Dr. Amelia Kelly has been developing the speech recognition technology behind the Soapbox Labs platform since the company's inception in early 2015. She has an MPhil in Linguistics and a PhD in Speech Synthesis and Signal Processing from Trinity College Dublin. She has 10 years experience working on projects in multilingual speech synthesis, speech recognition, NLP, machine learning, and artificial intelligence, and has worked for IBM Watson, and with start-ups in Dublin, Berlin, and Silicon Valley.

http://soapboxlabs.com

By 2020 82% of mobile devices will be voice enabled*. A huge market has developed for adult voice enabled device interactions across a wide range of application areas. While 83% of young kids have access to tablets at home*, there currently does not exist accurate speech recognition for young kids. This pre-literate age group would most benefit from voice interactions with devices.

Adult speech systems currently in the market are not accurate for young children's speech as it is significantly different to adult speech. The variability in pitch, pace, and delivery all contribute to a vastly alternative acoustic signature, and this, combined with the sparsity of representative data, presents a challenge in providing accurate speech recognition solutions for young children. In fact, there does not currently exist a speech recognition system specifically for young kids that performs well in real world environments and on mobile devices.

At Soapbox Labs, we have built a proprietary, cloud based speech technology platform specifically designed to deliver high accuracy speech recognition and verification for young children aged 4-10. The Soapbox Labs platform provides high quality, robust children’s speech recognition solutions that work in real-world noise conditions such as classrooms, cars and homes. Our API is licensed globally to app and web services developers, from global education publishers to SMEs, to enable voice interactions with all mobile devices across a wide range of applications for kids, such as: education; voice search; command & control; connected/interactive toys; gaming & virtual reality; wearables & the internet of things.


Xhail

Speaker: Killian McGee

http://www.xhail.com




NovaUCD

Speaker: Karl Quinn

www.ucd.ie/researchandinnovation






For further information please contact:
mustwork16@ucd.ie
Róisín Loughran: roisin.loughran@ucd.ie  
James McDermott: james.mcdermott2@ucd.ie